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Nov. 28th, 2006 03:16 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I just beat my copy of Kingdom Hearts 2.
So naturally, my mind turns to Kingdom Hearts D20. Underneath the cut, you will find my attempt at statting out Shadows and an explanation of the Heartless creature type.
Kingdom Hearts D20
Shadow
Small Heartless (Evil)
Hit Dice: 1/2 d8 (2 hp)
Initiative: +1 (Dex)
Speed: 20 ft.
AC: 13 (+1 size, +1 Dex, +1 natural)
Attacks: 2 Claws -1 melee
Damage: 2 Claws 1d4-2
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: Heartless Traits
Saves: Fort +0, Ref +1, Will +2
Abilities: Str 6, Dex 13, Con 11, Int -, Wis 10, Cha 1
Skills: -
Feats: -
Climate/Terrain: Any
Organization: Dark (2-5), Twilight (6-12), Eclipse (12-30)
Challenge Rating: 1/6
Treasure: Standard
Alignment: Always neutral evil
Advancement: 1-10 HD (Small)
What stands before you seems to be a small humanoid figure composed entirely of darkness. Round yellow eyes stare out of a blank, featureless face while small, swept-back antenna twitch back and forth.
Combat: Shadows, the weakest of the Heartless, simply swarm and attack. Completely mindless, they act entirely on instinct, totally unfazed by the death of their fellows.
Heartless Type
Features
- 8-sided Hit Dice
- Base attack bonus equal to 1/2 Hit Dice (As Wizard)
- Good Will saves
- Skill points equal to (2+ Int modifier, Minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the Heartless has an Intelligence score. However, most Heartless are mindless and gain no skill points or feats.
Traits - Heartless possess the following traits (unless otherwise noted in a creature's entry)
- Mindless: Unless otherwise specified in the monster's entry, all creatures with the Heartless type lack an intelligence score.
- Immune to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects)
- Darkvision out to 60 feet.
- Proficient with their natural weapons and any weapon they are described as wielding
- Only proficient with armor if they are described as wearing it
- Heartless do not eat, breath, or sleep
So naturally, my mind turns to Kingdom Hearts D20. Underneath the cut, you will find my attempt at statting out Shadows and an explanation of the Heartless creature type.
Kingdom Hearts D20
Shadow
Small Heartless (Evil)
Hit Dice: 1/2 d8 (2 hp)
Initiative: +1 (Dex)
Speed: 20 ft.
AC: 13 (+1 size, +1 Dex, +1 natural)
Attacks: 2 Claws -1 melee
Damage: 2 Claws 1d4-2
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: Heartless Traits
Saves: Fort +0, Ref +1, Will +2
Abilities: Str 6, Dex 13, Con 11, Int -, Wis 10, Cha 1
Skills: -
Feats: -
Climate/Terrain: Any
Organization: Dark (2-5), Twilight (6-12), Eclipse (12-30)
Challenge Rating: 1/6
Treasure: Standard
Alignment: Always neutral evil
Advancement: 1-10 HD (Small)
What stands before you seems to be a small humanoid figure composed entirely of darkness. Round yellow eyes stare out of a blank, featureless face while small, swept-back antenna twitch back and forth.
Combat: Shadows, the weakest of the Heartless, simply swarm and attack. Completely mindless, they act entirely on instinct, totally unfazed by the death of their fellows.
Heartless Type
Features
- 8-sided Hit Dice
- Base attack bonus equal to 1/2 Hit Dice (As Wizard)
- Good Will saves
- Skill points equal to (2+ Int modifier, Minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the Heartless has an Intelligence score. However, most Heartless are mindless and gain no skill points or feats.
Traits - Heartless possess the following traits (unless otherwise noted in a creature's entry)
- Mindless: Unless otherwise specified in the monster's entry, all creatures with the Heartless type lack an intelligence score.
- Immune to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects)
- Darkvision out to 60 feet.
- Proficient with their natural weapons and any weapon they are described as wielding
- Only proficient with armor if they are described as wearing it
- Heartless do not eat, breath, or sleep